greg | August 24, 2008
Lua developers — virtually lend yourself a coder’s hand with InsertWittyName and MK2k’s Phoenix Game Engine.
PGE Lua is a wrapper of the said engine allowing minimal code to execute more complicated routines — file/directory access, TrueType font loading and drawing, socket functions, audio playback, USB I/O, and the list goes on… Watch the demonstration video below –
Furthermore, to help wrap your head around things, PGE Lua comes with 23 fully commented samples demonstrating the use of each module.
PGE Lua API reference. C API coming soon.
PGE Lua 0.01 features:
- pge.controls - Handling button and analog input.
- pge.dir - Directory access and file system operations that deal with directories.
- pge.file - File access and file system operations that deal with files.
- pge.font - TrueType font loading and drawing.
- pge.gfx - Graphic primitives drawing.
- pge.math - VFPU math module.
- pge.mp3 - MP3 playback for background music.
- pge.net - Net and socket functions.
- pge.texture - Image loading and drawing.
- pge.timer - Timer module.
- pge.usb - USB functions.
- pge.utils - Utility functions for using the dialogs and retrieving system information.
- pge.wav - WAV loading and playback for sound effects.
- pge.zip - ZIP file access and extraction.
Download: Phoenix Game Engine Lua 0.01
- release thread - mk2k.net - PGE - Home -
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Tagged: InsertWittyName :: LUA :: MK2k :: Phoenix Game Engine